Can Ethics be learned in a simulation?

ethical implications

Current ethics online training tools tend to focus on providing employees information in the form of videos or policy statements or scenarios and employees need to select a number of correct choices. This provides the organization an indication that employees are cognizant of policy but doesn’t provide much indication of how that policy will be implemented ie awareness but not necessarily usage of ethical ideals.

In higher level educational institutions, many courses have an ethical thread and the typical approach is to discuss ethical frameworks supplemented with practical examples perhaps through the use of cases.

I have developed an Integrity simulation that is more focused on gaining an indication of the individual’s and class/organization’s perspective on ethics implementation and thus provide the organization/instructor some considerations or indicators that need to be addressed. The simulation is also applicable in universities/colleges for generating discussion around ethical perspectives.

The simulation is in beta form and currently I am looking for individuals to try the simulation and provide feedback, if you are interested, you can obtain an administrator and player account here (select the Integrity simulation):

http://www.experientialsimulations.com/trial.php

As well, if you are interested in discussing using the simulation in your organization, please let me know.

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you can read other articles of mine here

https://www.linkedin.com/today/author/bowenentrepreneur/

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Developing Entrepreneur Teams: Learning By Interaction

entrepreneurship word cloud concept

Brigitte Baumann, founder of the global angel investor group, Go beyond Investing, describes her methodology for developing entrepreneur teams using learning by interacting incorporating diversity of thought. She also talks about entrepreneurship as a profession.

click here to go to the podcast

or copy and paste https://hub.wiley.com/community/exchanges/develop/blog/2018/04/25/developing-entrepreneur-teams-learning-by-interaction

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Hosted by:

James Bowen, serial entrepreneur, angel investor, author, professor, and inventor

Click here to read some of my articles

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John Wiley & Sons, Inc., also referred to as Wiley  is a global publishing company that specializes in academic publishing. The company produces books, journals, and encyclopedias, in print and electronically, as well as online products and services, training materials, and educational materials for undergraduate, graduate, and continuing education students.

Founded in 1807, Wiley is also known for publishing For Dummies. As of 2015, the company had 4,900 employees and a revenue of $1.8 billion.

Podcast: evaluating Startups

StartUp

Chris Albinson has a broad background in startups in California and other regions. He speaks about how new cost models and data analytics are being used to assess startups along with attributes that define successful startups. As we enter a more innovative and fast paced startup era, he discusses new thinking for universities and colleges teaching entrepreneurship along with suggestions for entrepreneurs/investors looking to start a company.

https://hub.wiley.com/community/exchanges/develop/blog/2018/04/10/how-to-predict-a-successful-startup?sr=inbox&ru=2125

 

 

Podcast: Open Source Software and the Internet of Things

Open Source Software

Ian Skerrett, is an expert on open source software and speaks to its application in the Internet of Things, particularly manufacturing and vehicles, he provides suggestions on what to consider for both business executives and academics interested in exploring the potential of open source software.

Listen here:

https://hub.wiley.com/community/exchanges/develop/blog/2018/03/15/open-source-software-and-the-internet-of-things

Check out my other articles here

See my entrepreneurship simulation

See my open podcast call to be interviewed click here

How to Make Mentoring Work PODCAST

mentor

How to Make Mentoring Work PODCAST

Don Pare is a successful serial entrepreneur and President of Real Venture Counsel. Mentoring is being promoted as a tool for knowledge transfer and for those mentored to be able to benefit from the experience and expertise of a mentor. In this podcast, Don discusses the structure needed to make mentoring work including motivation, metrics and training that mentors need.

click to listen to the podcast

Check out my other articles here

See my entrepreneurship simulation

See my open podcast call to be interviewed click here

 

Gamification: Manufacturing Example with Raven Telemetry

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https://www.linkedin.com/pulse/gamification-manufacturing-example-raven-telemetry-james-bowen/?published=t&trackingId=C3i79lobDouvpphxAHgCEg%3D%3D

Gamification uses the principles of games to create intrinsic motivation for individuals within organizations. We often see badges, points, stars, leader boards, etc to indicate achievement within an environment. In addition, levels are used to have participants learn new skills. Higher levels usually require more time, effort and skill as the participant progresses.

Within an organizational environment, participants can achieve higher types of intrinsic motivation according to Maslow’s hierarchy including recognition, self actualization and self transcendental.

As an example, consider manufacturing, it is an environment rich in data, decisions and evolves over time. Individuals within that environment are looking for constant improvement for both themselves and their machines. Raven Telemetry provides an AI based improvement approach using gamification. With Raven, equipment and machine operators look for improvement in a gamified structure accumulating badges, and recognition as they progress, for example, the software can note operator accomplishments such as:

1. Shared filling best practices with colleagues.

2. Explored ways to improve first 30 minutes of your shift.

3. Maintained exceptional tagging rate

While a supervisor can focus on the people side activities such as:

1. Worked with Operators C1, C7, C8, C10, C11 to improve the last 30 minutes of their shift .

2. Worked with Operator C9 to improve the first 30 minutes of their shift.

3. Recognized operator C3 for exceptional performance in December exceeding performance in all areas.

Key considerations in gamification are that participants need to be able to progress, have metrics of success and gain value from achievement such as recognition.

In a manufacturing environment, we have the data and the need to improve. A game based approach linked to intrinsic motivation can make intangibles such as decisions tangible through the use of tokens or badges which can then be recognized by others. Obviously traditional operator metrics of improvement alone can be recognized without gamification, but a gamified approach also brings in the personal sense of achievement of accumulating tokens over time.

Check out my other articles here

See my entrepreneurship simulation

See my open podcast call to be interviewed click here